But what I am looking for isn’t just an extension of Minecraft, but rather, something that uses Minecraft as a jumping off point, akin to Dragon Quest Builders 2. In many ways, the modding scene for Minecraft has already illuminated how certain conceptual mashups might be handled in its world. There’s plenty of possibility present in how the core premise of digging, building and surviving amidst an array of different cubes might be paired up with some other genre or aesthetic to forge gold. We won't hear you, but you'll have fun! Get all the podcast episodes here. 30 mins, funny, and you can even play along at home by shouting out your suggestions. It's brilliant, and that's not just a view we hold as the people that make it. Get your ears wrapped around VG247's Best Games Ever Podcast. clones and Musou games with popular names attached, so I raise the question in earnest: will we ever see another Minecraft clone quite like Dragon Quest Builders? It’s clear that Dragon Quest Builders 2 is much more than just a clone of Minecraft, but games clearly inspired by Minecraft are so few and far between that we presently lack any other terminology to describe them. The way in which Dragon Quest Builders 2 uses Minecraft’s tried-and-tested formula as the foundational blocks in an elaborate 60-hour long Dragon Quest game to synthesize something at the exact middle-ground between both is nothing short of a huge achievement, and it certainly makes me wonder why other franchises haven’t done this. Before long, you’ll say sad goodbyes and set sail for the next island that needs your help and do it all over again, and it’s thanks to this structure alongside a slow but enticing unlock of abilities and materials that Builders 2 remains constantly refreshing. Whilst the instinct, in Minecraft, is to hold onto your base for as long as possible.Įach ‘act’ of Dragon Quest Builders introduces a new community to rebuild with a whole new cast of characters, embedding you, the player, within these communities for as long as you take to help them back on their feet learning about their hopes and dreams as you attempt to manifest these desires in the blocks and furniture that surround them. It manages this by regularly making you start over from the bottom – inviting you to use your gathering and building prowess to lovingly restore and protect towns ravaged by a (conceptually very silly) ban on all types of construction. It's in the heroics that the game sets itself apart.Īlthough there’s plenty of fun to be had in expanding your own island in the game’s limitless creative zones, those who follow Dragon Quest Builders 2’s story will be rewarded with a compelling experience that maintains a strong commitment to variety. Embracing that role through the game’s story is where it really shines, helping it jump from Builders 2 cross the border from ‘a game that’s a bit like Minecraft’ into the territory of ‘a game that expands on the premise of Minecraft’. Amidst all the farming, crafting, gathering, building and, indeed, mining, you’ll also be expected to assume the mantle of a Dragon Quest hero. Systems are stacked lovingly upon one another in Dragon Quest Builders 2, which at its peaks, resembles a sparkling cocktail of survival Minecraft’s base-expanding mid-game, Rune Factory’s farming and just a dash of The Sims thrown in for good measure. All of this, of course, is wrapped in the familiar, cosy designs of Akira Toriyama’s Dragon Quest world. In this way, Builders 2 offers a similar blend of structure and freedom to Minecraft, teaching you how to create living, breathing communities as part of the main quest, and simultaneously insisting that you apply those same lessons to create whatever your heart desires on your own mini paradise island. Across the game’s lengthy single player story and beyond, Builders 2 frequently acknowledges the kind of player that it attracts, encouraging you to ignore the boundaries of its intricate community-building simulator in favor of building whatever the hell you’d like on your own terms. Dragon Quest Builders 2 is a prime example of where such ambition can take us: an undeniably charming game that shows both reverence to the franchise it’s based on and the art of creativity within games itself.
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